![]() Use the Reset command to apply the position, as well as the rotation and scale, of a default Preset for a Transform. ![]() In this case, the default position is the middle of the Scene view. Unity also uses default Presets when you use the Reset command in the Component Context Menu in the Inspector window.įor Transform components, Unity does not use the position in a default Preset when you add a new GameObject to a scene. ![]() Default Presets override the Unity factory default settings. When you add a component to a GameObject or a new Asset to your Project, Unity uses a default Preset to set the properties of the new item. You cannot set the default properties for Project settings, Preferences settings or native Assets such as Materials, Animations or SpriteSheets. Use Presets to specify default properties for new components and Asset importers.
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